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|BowieQuest IV: Rise of the Monkey Gods|
|Developer(s)||Teddy Bear Enterprises|
|Publisher(s)||Hammy Games Inc.|
Some elements in this game are said to return in the BowieQuest reboot series.
The plot continues on from its predecessor. After Vortexaine was destroyed, Bananas swore revenge, and mentioned something about a legend for the next time he wanted to destroy Bowie. Bowie and his friends laughed and said that legends like the ones Bananas wanted didn't exist. But he was to be proved wrong.
In Bananas' base, the evil monkey himself creates a device that would awaken the monkey gods. Unknown to him, Thomas was playing baseball in the most dangerous part of the laboratory. A baseball from Thomas smashes into the device, but the machine doesn't break. Thomas was sent to his room, while Bananas sits down and brainstorms...
Meanwhile in the Bear Forest, Bowie was fighting Paul in karate when Bananas' airship levitated above the region. The maddened monkey opens his glass dome and reveals his newest plans to take over the planet. As such, he fires a beam from his device at a mountain, awakening the Seven Monkey Gods. However, the damage on the device caused it to slightly malfunction, making the gods want to rampage and destroy everything. The eldest god, Sinnor, fires a death beam at Bananas, who barely survives and faints. The Gods then went upon the Dark Shrine and began their intense rampage.
In the hospital, Bananas was recovering from his mishap when Bowie comes and wants to join forces. Bananas stares at Bowie while saying, "Have you lost your marbles?". But when he realizes that even he and the rest of his species are in danger, he accepts Bowie's offer. The two then look out and above, and prepare their long journey...
Gameplay is similar to the third's gameplay, but it is a mash up of adventure and RPG. You level up (max 100) and learn new moves as you go. When you come into contact with an enemy, the style becomes RPG.
When you receive maximum Legend Power, which can be received upon collecting 6 Legendary Shells, you will transform into your more powered form, which boosts your stats and makes you look more menacing/intelligent.
In action gameplay, you have to go from one side of the stage to the other as soon as you can. This gameplay also features high speed action and very little combat. Bowie, Shelia, and Gary have this type of gameplay.
In shooting gameplay, you have to make it from one side of the stage to the other whilst fighting enemies. You are not very fast, but you have lock-on ability. Samantha, Princess, and Teddy have this type of gameplay.
In combat gameplay, you have to destroy every enemy in the stage as soon as possible. To compensate with the gameplay better, your health bar is bigger. Once every enemy is defeated, you fight a mini-boss. Metal Bowie, Ashe, and Robert have this gameplay style.
In puzzle gameplay, you have to solve many series of puzzles to collect a set number of items (i.e. five computer chips). Gameplay is slow but you have as much time as you want in most of the stages. Paul, Jonathan, and Bananas have this gameplay style.
In this mode, you race around with jet boosters, and must try to go around the track before your opponent can. Along the way you can attack your opponents to hinder their progress. You can do this timed or untimed.
Limegreen Plains is the first area of the game. It is divided into eight parts. Five of these parts take place outside on the plains itself but the other three take place inside the cave that has its part scattered all over the region. Leaveonon is the god of the area and has grass like powers. The area is overall simple and very cheerful, and has the least amount of threats.
Thunder Alps is the third area in the game. It is divided into fourteen parts. Nine of these parts take place outside the Alps, and the other five take place inside it. Thundradius is the boss of the region, and attacks with electric powers. The world is very long, but the primary obstacle is falling off into the abyss below.
Enemies and Bosses