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|Animal Crossing GO|
Upon starting the game, players are asked to select their home. The app then constructs a personal virtual village around this point, using in-depth map data to determine where trees, houses, stores, and other features should and should not be placed. When real-life buildings are relatively close to the player's home, the respective virtual buildings will often be in the same places. From there, gameplay is open-ended, and within the game, players can talk to animal villagers to build friendships; collect items through such means as shaking trees, fishing, and digging; customize their home's exterior and interior design; invite nearby friends to the village; and buy, donate, and sell items, whether for Bell currency or the satisfaction of filling out an encyclopedia. The player is able to highly customize their village by choosing its name and anthem, gardening, and giving furniture and clothing to other villagers.
The player can talk to or befriend the other residents of their village, which appear when the player is close to their virtual position in real life. These villagers walk around throughout the day and may perform activities that the player themself can engage in, such as fishing, talking to others, and walking around aimlessly, then go back home in the evening. Players can find specific villagers more easily by calling them with the megaphone, a feature now controlled by the device's dictation feature. When a villager is home, the player can also choose to virtually enter their house, wherein the interior will be visible and the player can interact with the villager regardless of real-life distance until they leave.