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Advance Racing Pro is a game released in 2005 for the Nintendo GameCube. It is the first game on the series to be released in a home console. Due to that, it is the first game on the Advance Racing Series to include full 3D graphics and 128-bit design. There are lots of new features on this game compared to the previous portable counterparts. Its main rivals are Gran Turismo 4 and Forza Motorsport, which are all on different consoles.

Because the DS game released in the next year, Advance Racing 4, was the successor for Advance Racing 3 on the GBA, this game (as well as the Wii version) is considered a spin-off.

Gameplay[]

This game had better physics than the previous ones due to the fact that it was released in a 128-bit console. However, the most notable difference is the ability to use a wheel (Advance Wheel) that came with the Premium edition of the game, though it could be bought separatly.The tournament mode was absent; however, a much larger Simulation Mode was added. Also, up to 5000 cars can be stored in the garage, with a search feature not to confuse the players.

Modes[]

Simulation Mode[]

The Simulation Mode is the main mode of the game. In this mode, all cars are unlocked from the start (except secret cars); however, the player starts only with 10.000 credits to purchase a car. As the player raced, he/she would win more money to purchase upgrades or better cars; a new feature is the ability to visually modify the car.

Garage[]

In the garage, the player stores his cars. As said above, up to 5000 cars can be stored in the garage and a search feature which consists of a bar where you can write the name of the car, and other search parameters; make, model, country of origin, etc. The player can also see the saved replays, see the game's summary (since the start), install upgrades on cars, as well as selling cars (which on previous installations, it was only possible to do that on the dealership).

Racing School[]

The player shall pass this tests before racing. The categories are separated by colours, starting on cool and ending on hot. Purple, Blue, Green, Yellow, Orange and Red are the categories of tests. The tests range from start&stop to small races, passing through corners, time trials, and checkpoint events.

To be continued...

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