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AKC: Rise of the Sheriff/Sheriff's tower

< AKC: Rise of the Sheriff

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The Sheriff tower is where missions 9-11 will take place. Its ruins is where the last mission takes place

Mission 9: Ghostly endeavours

Desc.

Al is the first member of the AKC to be sent into the depths of the sheriff tower, Find and kill the Smith twins

Playthough

Character

  • Al.A.Sassin

Enemies

  • Level 1 Guards
  • Level 2 Guards

Boss

  • The Smith Twins

Mission 10: Deputy Department

Desc.

The Deputy somehow hacked into our systems and requested for Sheldon to fight him. We were gonna send him to do it anyway, Find and kill the Deputy.

Playthough

Character

  • Sheldon D. Peters

Enemies

  • Nothing here yet

Boss

  • The Deputy

Mission 11: Sheriff Turmoil

Desc.

Only the sheriff is left however, he's managed to gain all of the remaining opposition to protect him, we shall send in all members to fight them off and kill him.

Playthough

Characters

  • All

Enemies

  • Nothing here yet

Boss

  • The sheriff

Mission 28: The Sheriff falls again

Desc.

The pieces of the missile have been retrived, but we'll need some time to assemble it, hold the sheriff off before then.

Playthough

Characters

  • All

Enemies

  • None

Final Boss

  • Giant Sheriff

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